• Hubi@feddit.org
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      2 months ago

      Same here. I mean it literally starts with “This is how you died” so I’m dead in any case.

  • Hossenfeffer@feddit.uk
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    2 months ago

    Disco Elysium. Fucked… far and near, far and wide, from end to end, from start to finish, from the word go… fucked. Fully fucked.

  • otacon239@lemmy.world
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    2 months ago

    Elite Dangerous. I should be fine as long as I stick to trading common materials. I’m screwed if I get caught by a pirate though.

    • libewa@feddit.org
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      2 months ago

      You don’t die in Elite. You escape in an escape pod and are recovered by the PFRR. Honestly, it’s a good universe (if you can afford the ship). You have infinite insurance without any reputation repercussions and with an absurdly small copay, can go anywhere you want, and can actually earn money instead of living your entire life doing the same monotonous job. Even smuggling, piracy, assault and attempted murder (Odyssey’s “death” message implies life-endangering injuries) is forgiven by a very short time in jail and a fine. Also tuning your craft is allowed and in part encouraged.

  • Zacryon@feddit.org
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    2 months ago

    No Man’s Sky. Casually travelling through a universe with over 18 quintillion planets sounds awesome.

  • CIA_chatbot@lemmy.world
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    2 months ago

    Oh crap, I’m now a Void Elf mage in world of Warcraft. Actually I’m probably pretty good, every time I die in get resurrected and I’ve got a great ass, so cool. I’m also now a woman, so I don’t know if that’s gonna be like a reverse gender disphoria thing or not.

    • [object Object]@lemmy.world
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      2 months ago

      I thought the same, but then the main character in X-Com games is the ‘commander’. I’m still chugging along and dunno if the commander has any unpleasant fate themself, no spoilers please.

      • Bruncvik@lemmy.world
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        2 months ago

        Don’t worry; I don’t know any spoilers. I’m playing the 1995 DOS game from Microprose, and I didn’t come across a commander yet. All characters are soldiers, and 80% of them are cannon fodder that locates the aliens, which then I snipe with my few trained survivors from the distance.

        • [object Object]@lemmy.world
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          2 months ago

          I mean the player giving orders in the HQ and on the field. In the 2012 quasi-remake they’s addressed by staff and soldiers as ‘commander’, if I’m not forgetting anything. (The 2012 version is available on PS Vita, which happens to be convenient for me.)

          Gotta say, your tactical approach sounds bloodier than mine. I just have them run from cover to cover nearly always, keep the squad vaguely close but separate, and then shower the targets with bullets. But Wikipedia says that the remake places more emphasis on the cover, and I don’t quite remember how it was in the original games.